Follow HoleSnap product updates, Editor releases, and near-term plans. These notes explain new capabilities through practical design and export use cases, not internal engineering language.
Product line
Only Editor updates are published for now. More product lines can be separated here later.
EditorPublishing now
Recent Editor updates
User-facing improvements that are already available. Smaller bug fixes are grouped into the relevant notes.
Editor · 2026.05
Curve controls for gradients
Gradient controls now support curved paths, so size, angle, shape, and density can follow arcs, S-curves, and closed curves.
Curve now sits next to Point and Line controls and supports multi-segment Bezier drawing.
Curves can be closed, adjusted with handles, and edited by adding or deleting control points.
Canvas preview and SVG / DXF / STP export continue to use the same gradient result.
Editor · 2026.05
Bezier control in the path editor
The path editor now supports the Anchor Point tool and Bezier handles for freer custom holes, merged shapes, and boundaries.
Added an Anchor Point tool for dragging Bezier handles, with Shift+C as the shortcut.
Merged boolean paths can still be rounded and edited; inner holes stay hollow and the result remains one layer.
Edited paths continue through the existing canvas and SVG / DXF export pipeline.
Editor · 2026.05
Angle gradient and closed Line updates
This update focuses on angle gradient control and adds closed-curve support for Line, with quick conversion to squares or custom N-sided polygons.
Angle gradient controls are clearer when tuning direction, angle, and transition range.
Line can now close into a curve and quickly convert into a square or custom N-sided polygon.
The rest of the release groups smaller bug fixes and hint improvements to reduce editing and pre-export confusion.
Editor · 2026.05
Clearer gradient preview
When adjusting size, angle, or shape changes, the gradient direction is easier to read on the canvas and easier to compare across options.
Helpful when comparing decorative screens, acoustic panels, and visual texture variations.
Overlay hints make it clearer where a change starts and where it transitions.
Row and column changes are more predictable, so preview work needs less trial and error.
Editor · 2026.05
Smoother editing experience
Point controls, line elements, and custom paths feel more continuous, so everyday pattern tuning is interrupted less often.
Common parameters are easier to understand from preview through export.
A set of small fixes around path editing, rotation, and export checks was included.
These improvements also prepare the Editor for Seed / Rules, shape gradients, and richer shape editing.